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Maximum Building I

Pista

Fijar la fila inferior del rectángulo. Luego aplicar la solución de Advertisement.

Solución 1

Complejidad temporal: O(NM)\mathcal{O}(NM)

Actualizar el árbol más cercano de cada columna para cada nueva fila inferior. Iterar de izquierda a derecha y usar una pila monótona para calcular el área de cada fila inferior.

#include <bits/stdc++.h> using namespace std; #define pi pair<int, int> #define f first #define s second queue<int> col[1005]; char grid[1005][1005]; int main() { int N, M; cin >> N >> M; for (int i = 0; i < N; i++) { string str; cin >> str; for (int j = 0; j < M; j++) { grid[j][i] = str[j]; if (grid[j][i] == '*') { col[j].push(i); } } } for (int j = 0; j < M; j++) col[j].push(N); int maxa = 0; for (int i = 0; i < N; i++) { for (int j = 0; j < M; j++) { if (col[j].front() < i) col[j].pop(); // actualiza el árbol más cercano } stack<pi> sta; for (int j = 0; j < M; j++) { int start = j; while (!sta.empty() && col[j].front() - i < sta.top().s) { pi cur = sta.top(); sta.pop(); start = cur.f; maxa = max(maxa, (j - cur.f) * cur.s); } sta.push(make_pair(start, col[j].front() - i)); } while (!sta.empty()) { pi cur = sta.top(); sta.pop(); maxa = max(maxa, (M - cur.f) * cur.s); } } cout << maxa << endl; }
n, m = map(int, input().split()) grid = [[""] * n for _ in range(m)] col = [[] for _ in range(m)] for i in range(n): str_row = input().strip() for j in range(m): grid[j][i] = str_row[j] if grid[j][i] == "*": col[j].append(i) for j in range(m): col[j].append(n) maxa = 0 for i in range(n): for j in range(m): if col[j] and col[j][0] < i: # actualiza el árbol más cercano del [col[j][0]] stack = [] for j in range(m): start = j while stack and col[j][0] - i < stack[-1][1]: cur = stack.pop() start = cur[0] maxa = max(maxa, (j - cur[0]) * cur[1]) stack.append((start, col[j][0] - i)) while stack: cur = stack.pop() maxa = max(maxa, (m - cur[0]) * cur[1]) print(maxa)
Solución 2

Complejidad temporal: O(NM)\mathcal{O}(NM)

Igual que la solución 1, pero podemos usar DSU en vez de una pila monótona.

#include <bits/stdc++.h> using namespace std; using ll = long long; using ld = long double; using db = double; using str = string; // yay python! using pi = pair<int, int>; using pl = pair<ll, ll>; using pd = pair<db, db>; using vi = vector<int>; using vb = vector<bool>; using vl = vector<ll>; using vd = vector<db>; using vs = vector<str>; using vpi = vector<pi>; using vpl = vector<pl>; using vpd = vector<pd>; #define tcT template <class T #define tcTU tcT, class U // ^ lol this makes everything look weird but I'll try it tcT > using V = vector<T>; tcT, size_t SZ > using AR = array<T, SZ>; tcT > using PR = pair<T, T>; // pairs #define mp make_pair #define f first #define s second // vectors // oops size(x), rbegin(x), rend(x) need C++17 #define sz(x) int((x).size()) #define bg(x) begin(x) #define all(x) bg(x), end(x) #define rall(x) x.rbegin(), x.rend() #define sor(x) sort(all(x)) #define rsz resize #define ins insert #define ft front() #define bk back() #define pb push_back #define eb emplace_back #define pf push_front #define lb lower_bound #define ub upper_bound tcT > int lwb(V<T> &a, const T &b) { return int(lb(all(a), b) - bg(a)); } // loops #define FOR(i, a, b) for (int i = (a); i < (b); ++i) #define F0R(i, a) FOR(i, 0, a) #define ROF(i, a, b) for (int i = (b) - 1; i >= (a); --i) #define R0F(i, a) ROF(i, 0, a) #define trav(a, x) for (auto &a : x) const int MOD = 1e9 + 7; // 998244353; const int MX = 2e5 + 5; const ll INF = 1e18; // not too close to LLONG_MAX const ld PI = acos((ld)-1); const int dx[4] = {1, 0, -1, 0}, dy[4] = {0, 1, 0, -1}; // for every grid problem!! mt19937 rng((uint32_t)chrono::steady_clock::now().time_since_epoch().count()); template <class T> using pqg = priority_queue<T, vector<T>, greater<T>>; // bitwise ops // also see https://gcc.gnu.org/onlinedocs/gcc/Other-Builtins.html constexpr int pct(int x) { return __builtin_popcount(x); } // # of bits set constexpr int bits(int x) { // assert(x >= 0); // make C++11 compatible until // USACO updates ... return x == 0 ? 0 : 31 - __builtin_clz(x); } // floor(log2(x)) constexpr int p2(int x) { return 1 << x; } constexpr int msk2(int x) { return p2(x) - 1; } ll cdiv(ll a, ll b) { return a / b + ((a ^ b) > 0 && a % b); } // divide a by b rounded up ll fdiv(ll a, ll b) { return a / b - ((a ^ b) < 0 && a % b); } // divide a by b rounded down tcT > bool ckmin(T &a, const T &b) { return b < a ? a = b, 1 : 0; } // set a = min(a,b) tcT > bool ckmax(T &a, const T &b) { return a < b ? a = b, 1 : 0; } tcTU > T fstTrue(T lo, T hi, U f) { hi++; assert(lo <= hi); // assuming f is increasing while (lo < hi) { // find first index such that f is true T mid = lo + (hi - lo) / 2; f(mid) ? hi = mid : lo = mid + 1; } return lo; } tcTU > T lstTrue(T lo, T hi, U f) { lo--; assert(lo <= hi); // assuming f is decreasing while (lo < hi) { // find first index such that f is true T mid = lo + (hi - lo + 1) / 2; f(mid) ? lo = mid : hi = mid - 1; } return lo; } tcT > void remDup(vector<T> &v) { // sort and remove duplicates sort(all(v)); v.erase(unique(all(v)), end(v)); } tcTU > void erase(T &t, const U &u) { // don't erase auto it = t.find(u); assert(it != end(t)); t.erase(it); } // element that doesn't exist from (multi)set // INPUT #define tcTUU tcT, class... U tcT > void re(complex<T> &c); tcTU > void re(pair<T, U> &p); tcT > void re(V<T> &v); tcT, size_t SZ > void re(AR<T, SZ> &a); tcT > void re(T &x) { cin >> x; } void re(db &d) { str t; re(t); d = stod(t); } void re(ld &d) { str t; re(t); d = stold(t); } tcTUU > void re(T &t, U &...u) { re(t); re(u...); } tcT > void re(complex<T> &c) { T a, b; re(a, b); c = {a, b}; } tcTU > void re(pair<T, U> &p) { re(p.f, p.s); } tcT > void re(V<T> &x) { trav(a, x) re(a); } tcT, size_t SZ > void re(AR<T, SZ> &x) { trav(a, x) re(a); } tcT > void rv(int n, V<T> &x) { x.rsz(n); re(x); } // TO_STRING #define ts to_string str ts(char c) { return str(1, c); } str ts(const char *s) { return (str)s; } str ts(str s) { return s; } str ts(bool b) { #ifdef LOCAL return b ? "true" : "false"; #else return ts((int)b); #endif } tcT > str ts(complex<T> c) { stringstream ss; ss << c; return ss.str(); } str ts(V<bool> v) { str res = "{"; F0R(i, sz(v)) res += char('0' + v[i]); res += "}"; return res; } template <size_t SZ> str ts(bitset<SZ> b) { str res = ""; F0R(i, SZ) res += char('0' + b[i]); return res; } tcTU > str ts(pair<T, U> p); tcT > str ts(T v) { // containers with begin(), end() #ifdef LOCAL bool fst = 1; str res = "{"; for (const auto &x : v) { if (!fst) res += ", "; fst = 0; res += ts(x); } res += "}"; return res; #else bool fst = 1; str res = ""; for (const auto &x : v) { if (!fst) res += " "; fst = 0; res += ts(x); } return res; #endif } tcTU > str ts(pair<T, U> p) { #ifdef LOCAL return "(" + ts(p.f) + ", " + ts(p.s) + ")"; #else return ts(p.f) + " " + ts(p.s); #endif } // OUTPUT tcT > void pr(T x) { cout << ts(x); } tcTUU > void pr(const T &t, const U &...u) { pr(t); pr(u...); } void ps() { pr("\n"); } // print w/ spaces tcTUU > void ps(const T &t, const U &...u) { pr(t); if (sizeof...(u)) pr(" "); ps(u...); } // DEBUG void DBG() { cerr << "]" << endl; } tcTUU > void DBG(const T &t, const U &...u) { cerr << ts(t); if (sizeof...(u)) cerr << ", "; DBG(u...); } #ifdef LOCAL // compile with -DLOCAL, chk -> fake assert #define dbg(...) \ cerr << "Line(" << __LINE__ << ") -> [" << #__VA_ARGS__ << "]: [", DBG(__VA_ARGS__) #define chk(...) \ if (!(__VA_ARGS__)) \ cerr << "Line(" << __LINE__ << ") -> function(" << __FUNCTION__ \ << ") -> CHK FAILED: (" << #__VA_ARGS__ << ")" << "\n", \ exit(0); #else #define dbg(...) 0 #define chk(...) 0 #endif void setPrec() { cout << fixed << setprecision(15); } void unsyncIO() { cin.tie(0)->sync_with_stdio(0); } // FILE I/O void setIn(str s) { freopen(s.c_str(), "r", stdin); } void setOut(str s) { freopen(s.c_str(), "w", stdout); } void setIO(str s = "") { unsyncIO(); setPrec(); // cin.exceptions(cin.failbit); // throws exception when do smth illegal // ex. try to read letter into int if (sz(s)) setIn(s + ".in"), setOut(s + ".out"); // for USACO } template <int SZ> struct DSU { int par[SZ], sz[SZ]; DSU() { F0R(i, SZ) par[i] = -1, sz[i] = 1; } int get(int x) { // compresión de caminos if (par[x] != x) par[x] = get(par[x]); return par[x]; } bool unite(int x, int y) { // unión por rango x = get(x), y = get(y); if (x == y) return 0; if (sz[x] < sz[y]) swap(x, y); sz[x] += sz[y], par[y] = x; return 1; } }; int n, m, cur[1000]; char g[1000][1000]; int ans = 0; void solve(int x) { vi nex[m + 1]; F0R(i, n) nex[cur[i] - x].pb(i); DSU<1000> D; R0F(i, m + 1) for (int a : nex[i]) { D.par[a] = a; if (a > 0 && D.par[a - 1] != -1) D.unite(a, a - 1); if (a < n - 1 && D.par[a + 1] != -1) D.unite(a, a + 1); ans = max(ans, i * D.sz[D.get(a)]); } } int solve() { F0R(i, n) cur[i] = m; R0F(j, m) { F0R(i, n) if (g[i][j] == '*') cur[i] = j; solve(j); } return ans; } int main() { setIO(); cin >> n >> m; F0R(i, n) F0R(j, m) cin >> g[i][j]; cout << solve(); }